Launch at a price you can defend.
You approveA recommended launch price with the reasoning behind it, regional prices ready for launch day, and a plan for your editions, bundles and launch discount.
Launch Support
Your price, release window, wishlists and first-year forecast, answered before release day. Every answer draws on data from 10,000+ titles, and an IndieBI consultant stays on hand through release.
Basic and Advanced packages, on any plan. Also for established studios that aren't clients yet.








The problem
You've spent years making the game. Now the calls that decide how it sells all land in the same few weeks. Most of them are hard to undo once the game is out.
What we do
Your price, your release window and your forecast start from what games like yours actually did, and your IndieBI consultant has been through launch weeks before. Then we do the work: regional prices go live once you approve, and your keys and retail listings get set up with your etailers. You make the calls, with the numbers in front of you.
Months before release
A recommended launch price with the reasoning behind it, regional prices ready for launch day, and a plan for your editions, bundles and launch discount.
The run-up
Your wishlists against comparable launches, a first-year sales forecast as a range, and your release window checked against Steam's sales calendar.
Release day
Your Steam store page reviewed or set up for you, keys and retail listings in place, and an IndieBI consultant on hand through launch week.
Week 1 and month 1
Week-1 and month-1 reports with sales by day, store and country, refunds and wishlist conversion, and a forecast of where sales go next.
What's included
Pick the level your release needs. Basic Launch Support settles the pricing questions that matter most, your launch price and regional prices, then reports on how the launch went. Advanced Launch Support lets you answer a wider range of questions.
Launch Support
The pricing questions that matter most, and a report on how the launch went.
Launch Support
A wider range of questions, for releases that need more.
Each package is quoted for your release in one call.
Launch Support
Every question we answer, from months before release to month one.
Before release
Release day
After release
Proof
IndieBI has been incredibly useful in preparing for DLC launches for Escape Simulator. They have assisted us with adjusting regional pricing, store improvements, and shaping our overall approach to discounting and maximizing visibility.
Where it's included
Launch Support is sold per release. Add it to your managed-services plan, or start with it if you're an established studio that isn't working with us yet.
Managed service
Add Basic or Advanced to any release.
Your launch gets an IndieBI consultant through the launch window, next to the team that already runs your discounts and prices.
See CoreManaged service
Covered by your analyses.
Pro includes as many analyses as you need, so your launch questions go to the same IndieBI consultant and research team you already work with.
See ProNot a client yet
Established studios with a release coming can buy Basic or Advanced on its own. It's a good way to see how we work before you choose a plan.
Let's talkBring us in a few months before release, and we'll show you which questions to settle first.