About us
It's so nice to see you here
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IndieBI is made by game developers

Tom Kaczmarczyk

Tom Kaczmarczyk

CEO @ IndieBI

Tom has been running the business side of SUPERHOT for the last several years, along with supporting multiple indies with funding and advice. Tom's frustration with the lack of tools to track and manage SUPERHOT's commercial strategy was the first domino in the chain to build IndieBI.

Callum Underwood

Callum Underwood

CSO @ IndieBI

Callum has been supporting developers and shipping games for over a decade. he is most well known for his work at Robot Teddy, Raw Fury, Kowloon Nights and Oculus. He has worked on many notable titles including Among Us and Gang Beasts.

We started IndieBI to help us solve problems in our own work. As we quickly realized, many of our games industry peers are facing the same problems every single day. We're now working to fix them for everyone.

We're fixing video games business intelligence

We're working to provide you with world-class tools to track and optimize your sales and overall commercial success of your games.

IndieBI is designed to help you run a smarter business, with total awareness of your sales, easy access to benchmarks, automatic advice, and best practices — no matter if you're running a one-person indie studio or the business intelligence department for an international AAA games publisher.

And we're making sure it's fixed for everyone

Our industry has seen an unprecedented explosion of video game creativity and opportunity in the recent years. Digital distribution dominates, self-published games turn into break-out hits every other week, and brilliant new studios keep showing up in ever larger numbers.

The shape of what's necessary to run a business that supports this creativity has changed too. As the market becomes more democratized and more competitive, it's becoming more and more critical to have an excellent commercial strategy on top of shipping an excellent game.

We believe it's inevitable for all successful game companies to need excellent tools to manage that strategy in real-time across all of their sales platforms and marketing channels.

By building IndieBI we want to make sure that these tools are equitable and accessible to everyone — that we help maintain a leveled playing field and provide tools that are powerful enough for AAA rockstars, while amazing, creative indies get to use the exact same tools for free.

IndieBI is made with the games industry

IndieBI's closed beta is tracking over $2B in sales across 1700+ titles from 100+ partners.

We're building IndieBI to help you. Whether you're about to ship your 1st game or publish your 50th, we want to make sure you have access to all the data and insights you'll need. We're working with publishers like Raw Fury, funds such as Kowloon Nights, and developers including Vertigo Games, Innersloth, and Young Horses to understand all the unique ways games are sold in our industry.

Thunderful logo Kowloon logo Innersloth logo Raw Fury logo Vertigo Games logo
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“IndieBI has been life changing for Kowloon Nights. We are funding self-publishing studios across the world, allowing them to directly collect revenue and sales data from the platforms themselves.

Tracking 50+ games across 12+ platforms used to be a real challenge for us. Now, IndieBI provides us with a live dashboard showing how all of our titles are doing in real time.“

Alexis Garavaryan

CEO @ Kowloon Nights & Kepler Interactive

Studio-boneloaf logo

“Information and advice on sales modelling and pricing from IndieBI has facilitated the scheduling of more frequent and aggressive sales and promotions, significantly increasing revenues for our studio.”

James Brown

CEO @ Boneloaf — creators of Gang Beasts

IndieBI is funded by the games industry

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IndieBI raises $3M

Alexis Garavaryan photo

Alexis Garavaryan

CEO @ Kowloon Nights & Kepler Interactive

Strategic Advisor @ IndieBI

Alexis gives IndieBI strategic, developer-focused advice, and ensures we're able to target all sectors of the market.

He is founder and CEO of Kepler Interactive, a global game developer and publisher built on a unique co‑ownership model. He is also the founder and CEO of Kowloon Nights, an award-winning fund that redefined videogame financing, deploying over $100M to support independent developers under fair and sustainable terms. Prior to founding both companies, Alexis’ held senior roles at Tencent, Xbox and Ubisoft.

Alastair Hebson photo

Alastair Hebson

Head of Business @ SUPERHOT

Alex Schwartz photo

Alex Schwartz

Co-Founder @ absurd:joy

Anna Sweet & Nate Salpeter photo

Anna Sweet & Nate Salpeter

Boneloaf Ltd. photo

Boneloaf Ltd.

Creators of Gang Beasts

Brjann Sigurgeirsson photo

Brjann Sigurgeirsson

CEO @ Thunderful Group

Chris Jurney photo

Chris Jurney

Metaverse Director of Publishing @ Meta

Cy Wise photo

Cy Wise

Co-Founder @ absurd:joy

Derek Bradley photo

Derek Bradley

CEO @ A44

Forest Willard photo

Forest Willard

CEO @ Innersloth

Kimara Rouwit photo

Kimara Rouwit

Director of Publishing @ Vertigo Games

Lindsey Rostal photo

Lindsey Rostal

CEO @ Timberline Studio

Matias Myllyrinne photo

Matias Myllyrinne

CEO @ Redhill Games

Nate Mitchell photo

Nate Mitchell

Co-Founder & CEO @ Mountaintop,
Co-Founder @ Oculus

Olga & John Graham photo

Olga & John Graham

Angel Investor,
Co-Founder @ Humble Bundle

Paweł Feldman photo

Paweł Feldman

Director of Business Development @ 11 bit studios

Raphael van Lierop photo

Raphael van Lierop

Founder @ Hinterland Games

Richard Stitseelar photo

Richard Stitseelar

Managing Director & Co-Founder @ Vertigo Games

Richard Wu photo

Richard Wu

Co-Founder @ Seed Studio

SUPERHOT Team photo

SUPERHOT Team

Creators of SUPERHOT, SUPERHOT VR

Tom Beardsmore photo

Tom Beardsmore

Co-Founder @ Coatsink

  • Alexis Garavaryan photo

    Alexis Garavaryan

    CEO @ Kowloon Nights & Kepler Interactive

    Strategic Advisor @ IndieBI

    Alexis gives IndieBI strategic, developer-focused advice, and ensures we're able to target all sectors of the market.

    He is founder and CEO of Kepler Interactive, a global game developer and publisher built on a unique co‑ownership model. He is also the founder and CEO of Kowloon Nights, an award-winning fund that redefined videogame financing, deploying over $100M to support independent developers under fair and sustainable terms. Prior to founding both companies, Alexis’ held senior roles at Tencent, Xbox and Ubisoft.

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And it's built with care by people who really know what they're doing.

Most of our teammates are from Poland, with a few members of our crew from further afield such as the US and UK.

Everyone's working remote-first, with our actual worklife and socializing playing out on calls and IMs. We’re steadily making more full time hires to round out the teams, and we're specifically aiming to create a diverse and creative work environment distributed all around the world.

We're growing quickly and opening new positions all the time.

Come work with us if you'd like to help too!
indieBI team group photo